WEBVTT

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Teacher: Momentum is not the force that you're moving with,

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okay, but that's all right. It very much has to

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do with motion, and a lot of times people will say if

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something has momentum, it wants to keep on moving.

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And they'll make references to Newton's laws of inertia and

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Newton's second law, f=ma, in that way.

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Momentum is certainly related to Newton's second law, as we're

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going to find out.  But it's actually something

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much simpler. It's just mass times velocity, and that's

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what we're going to  be measuring in the lab today.

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We're going to be taking these cars -- and the cars are fairly

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frictionless on this track, okay -- and we're going

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to be rolling these cars down this track. And the masses of

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the cars are known. They're a half a kilogram

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each, and we're also going to have additional masses we're

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going to weight some of the cars down with. And

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we're going to be using motion sensors to gather the

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velocity data. These are the same motion sensors that

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we used during the lab when you were walking back and forth

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across the classroom and we were trying to

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match that graph -- when we were doing kinematics and velocity

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and acceleration at the time.

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Momentum is very, very practical and very applicable to

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every day life. There are a lot of professions in

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which you have to have a really thorough understanding of

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momentum. Many people who would even be

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something as simple as a police officer who would go and

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investigate an accident scene. They have to use

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the momentum of the cars, by looking at the evidence and

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the skid marks, and they can work backwards

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and find out exactly how fast those cars were going. Also,

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momentum is extremely important in the kinds

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of collisions you have. All of you that have had Driver's

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Ed have probably learned, what is the worst kind of

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collision you could possibly get into?  Gracie?

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Student: Intersection.

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Teacher:  When two cars are doing this, what would you call

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that?  A head on collision. I like that. A head

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on collision is the very worst accident you could ever get

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into, and we're going to see why that is in the

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lab today.  It's because the exchange of momentum is the

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highest. Okay? And so you have the greatest risk

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of getting hurt as you come to a stop, sometimes much more

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quickly than you would like. Okay? What is

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another really bad thing to hit if you're in a car wreck?

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Students: A wall.

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Teacher: Okay.      Student: A brick wall.

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Teacher: An immovable object.  A wall would be a good one,

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but anything that's not moving -- a telephone pole --

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those are really not good to hit because they're not

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going to give. And we'll talk about that impulse,

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and we'll talk about that exchange between the time of

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impact and the amount of momentum that you

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receive as a driver. So even if you're simply designing

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these cars -- if you want to be an engineer who's

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designing these vehicles -- we're going to find out that

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vehicles are very carefully designed. Not just

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with airbags, but the entire vehicle itself is a structure

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to allow all that momentum not to pass into the

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passengers when they're in a traffic accident.

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Okay, now what do you want to do to get a better look? Yes.

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So we have an initial and final region with

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linear. This one's a little stickier. We definitely have an

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initial, and I would just treat that as final, but before

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it jumps up again, right? And be very careful about your

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negative signs. Okay, just because it's negative on

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the computer screen we're not going to put a negative right?

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Students: Right.

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Teacher: Okay, so think about the direction. Think about

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what happened last time with the data and how

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are you going to keep the negative signs straight this

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time. Okay, I'll come back and ask you that in a minute

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okay. So talk amongst yourselves and figure out what you're

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going to do.       Student: So this one was both-

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Teacher: Sometimes when cars collide, Maddy,

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what will happen is the bumpers get interlocked and so

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cars will often skid off together. So in this case,

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this will be a collision that we're going to call perfectly

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inelastic, where two objects stick together. Okay?     Student: Okay.

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Teacher: And we want to observe what kind of velocity they

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have afterwards.

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Student: We need to do perfectly -- we need to do inelastic,

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elastic and -- we need to do all of those?

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Teacher: Correct.     Student: Okay.

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Student: And we pick one side, we pick like you said. We

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pick one sensor?     Teacher: Yes.

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Student: That's negative. And so when we write this down will that

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be positive?     Teacher: Very good question. let's talk about it.

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Which -- even though we see two positive slopes beforehand

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and two negative slopes afterwards, obviously you had two

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cars colliding head on here. Okay? So, what are

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you going to choose to call positive and negative as you

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record the data?     Student: left is our negative.

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Student: right, which is the red.

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Teacher: Okay. So initial velocities, they're listed as .56

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and .51. Are you going to record one of those as

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negative or both positive, both negative, what are we going to do?

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Student: One would be negative.

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Student: So it would be left.     Teacher: Okay.

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Student: left side.

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Teacher: Okay, so one's negative because it's just direction.

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Student: It's just direction.     Teacher: Okay

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Student: So just decide left or right negative.

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Teacher: So let's decide that now.

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Students:  Left equals negative and right equals positive

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Teacher: Push the car.  if that's positive, so is that.

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Student: Okay.     Teacher: You got it?     Student: Yes.

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Teacher: Make sense, Elizabeth? Everything going toward Ben

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is going to be a positive number. All right?

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And so this one's going to be positive before it hits, if

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it's positive after it hit, and this one's positive after

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it hit because it also went this way.

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What we were looking for today is we were trying to measure

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two different quantities about the cars. We

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wanted to know the mass of the cars and we wanted to know

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the velocity of the cars. We wanted to see

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that before and after a collision. There were different

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collisions that you were simulating today. We were

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simulating perfectly inelastic collisions, where cars stuck

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together; we were simulating elastic collisions,

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where they were bouncing off each other with hopefully

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little to no loss of kinetic energy; and then we

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were simulating just inelastic collisions, where they were

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just kind of hitting and bouncing a little more

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abruptly. And hopefully we'll see within these that

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momentum is conserved in each one of these types of

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collisions, by measuring the velocity before and after and

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taking the mass of the cars with it.

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There was also one or two really good questions asked by

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students and they said, "Oh, Mister Brown, what

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about the velocity? Isn't the velocity supposed to be the

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same afterwards as it is in the beginning?" And the

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answer is emphatically no. Velocity is not conserved in

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these collisions. It's mass times velocity, which is not

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the same thing.